They are not all entitled ‘Talk to such and such’ Some of them are, but it looks like Bungie were careful not to double down on the titles. In CoO, one is ‘talk’ and the other is ‘speak’. In vanilla we have
Between Riptide and Utopia we have to speak to Sloane. The flavour text for that was- To strike back against the Red Legion, their transmissions need decrypting. Sloane has an idea.
Between Six and Sacrilege we have to speak to Failsafe. Flavour text for that is- Cayde has left Nessus to join up with Zavala. Before you leave for Io, meet Failsafe face to face.
Between Sacrilege and Fury we have to speak to Asher Mir. Flavour text- Asher Mir has an idea for how to deal with the Almighty. Find him in the Rupture.
There are at least 18 of these ‘speak to such and such’ during the campaign. 5 are back to back right at the end.
So, I agree that having a separate page for a single one is a little ridiculous, I really don’t think they should be left out. The next mission doesn’t make sense if you don’t have the dialogue from the meet. For example, at the end of Beyond Infintiy, we know we have to find Panoptes. Yet the next mission we are heading into the Pyrimidion on Nessus… The only way that the continuity follows is if you include the dialogue with Ikora who has the idea to find a map of the infinite forest in the Pyrimidion.
So, my question is, where does the ‘meet’ dialogue get tagged onto?