Foreword:
This was inspired by my last exotic creation, which was the ‘yin’ to this ‘yang,’ and called “Unstoppable Force.”
These are the Exotic Class Items for all three classes.
Armor name: Paradox Breaker’s Cloak
Class: Hunter
Rarity: Exotic
Source: Unkown
Description
“I’m the immovable object.”
Stats:
Resilience: 5
Recovery: 0
Mobility: 1
Perks:
Perk 1: Unbreakable: Grants a second grenade, melee, and dodge charge. Arc Staff duration is increased, Way of the Outlaw Golden Gun has increased duration, Way of the Sharpshooter Golden Gun gains an extra shot (heh. Even with Nighthawk!) Shards of Galanor now has more efficient energy return, Way of the Wraith no longer requires you to crouch to proc Flawless Execution, Deadfall is granted extended range, and Moebius Quiver gains an extra two arrows.
Perk 2: Absolution: Picking up orbs of Light recharge your grenade, melee, and class abilities.
Perk 3: Hands-On: Melee kills help recharge your super.
Perk 4: Ashes to Assets: Grenade kills help recharge your super.
Perk 5: Dynamo: Using your class ability helps recharge your super.
Armor name: Paradox Breaker’s Mark
Class: Titan
Rarity: Exotic
Description:
“If you can’t move me, I’m not moving.”
Stats:
Resilience: 5
Recovery: 0
Mobility: 0
Perks
Perk 1: Immobious: Gain an extra grenade, melee, and barrier charge. Ursa Furiosa is more efficient in its energy return, and kills inside Ward of Dawn do not expend ammo. Sunspots act as healing rifts, and Melting Point deals significantly more damage. Inertia Override no longer requires a slide, and Striker barriers last three times as long.
Perk 2: Absolution: Picking up orbs of Light recharge your grenade, melee, and class abilities.
Perk 3: Hands-On: Melee kills help recharge your super.
Perk 4: Ashes to Assets: Grenade kills help recharge your super.
Perk 5: Dynamo: Using your class ability helps recharge your super.
Armor name: Paradox Breaker’s Bond
Class: Warlock
Rarity: Exotic
Description:
“You can’t move me if you’re dead.”
Stats:
Resilience: 5
Recovery: 1
Mobility: 0
Perks:
Perk 1: Paradox Solver: Gain an extra melee, grenade and class ability charge, Dawnblade deals more damage, and lasts slightly longer. Well of Radiance is buffed, increasing your damage in it by a little bit. Attunement of Chaos Nova Bomb tracks better, and moves faster. Devour lasts longer, and you move faster in Nova Warp. Crown of Tempests is more effective, and Geomag Stabilizers now only requires 60% super energy to top off.
Perk 2: Absolution: Picking up orbs of Light recharge your grenade, melee, and class abilities.
Perk 3: Hands-On: Melee kills help recharge your super.
Perk 4: Ashes to Assets: Grenade kills help recharge your super.
Perk 5: Dynamo: Using your class ability helps recharge your super.
Lore (collective):
"They asked us: ‘Which would win? The unstoppable force, or the immovable object?’
We answered: ‘both.’
We are the Paradox Breakers - swift, powerful, and cunning. This paradox of repetition - repeated lives, deaths, and revivals - will end with us. We are immortal. We are immovable."
– Cult of the Paradox Breakers
Afterword:
WOAH, WOAH WOAH! Don’t freak out!
These are really powerful, but believe me, they will be extremely hard to get. Here’s the questline:
- Obtain quest by earning a ‘Seventh Column’ medal in Crucible.
- The Drifter has heard of your achievement in the Crucible - stands to reason, as he probably heard Shaxx shouting about you throughout the Tower. Go visit the Drifter.
- Drifter’s got an off feeling about this operation. His Ghost designed the blueprints for a [CLASS ITEM] but the materials required to build it don’t exist within the solar system. The Infinite Forest should be able to simulate the materials though. Complete an epic reprise of the ‘Omega’ story mission.
- Visit Drifter with the materials.
- While you were gone, Drifter got a little sloppy during a Gambit Prime match. The Hive have captured his Ghost. He requests that you help him get it back before Shin Malphur discovers the Ghostless Drifter. Complete an epic reprise of the ‘The Draw’ quest mission.
- Bad luck struck again. During the fight to rescue Drifter’s Ghost, your Ghost was exposed to dangerous Dark magic. Drifter apologizes for the problems, saying it was his mistake to get you caught up in this. He lends you his Ghost, and tells you to try and reconnect your Ghost with a shard of the Traveler. Go and seek it in the EDZ.
- Your Ghost is healed, and you are relieved. So is Drifter, since he’s discovered how to forge the armor you need. Complete ignitions of all four Black Armory forges. Losing an ignition will reset your progress.
- Bring the armor to Drifter. He needs to sprinkle the armor with ‘powderized Vex paradoxes.’ Whatever that means.