So, in D2, when we first get our Light back from the Shard of the Traveler, is there something odd about the nature of that Light? I started wondering this because there’s a Ghost scannable shard in, I believe, The Sludge area of the EDZ. Your Ghost says there’s something weird about the Light coming from that shard. Also, the Shard is sort of corrupting or changing the area around it, like the weird trees and such. My friend, @Skellington101, suggested that our Ghosts could have filtered the Light we received from the Shard. I’m wondering if that could be true and if there is something weird about the Shard.
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